Hello all
I've heard a several times, from projects, that they are experiencing difficulties when it comes to employer engagement in the work they're doing around WBL. I just wondered...
...in what way? Is it a technology issue - equipment, access, etc? Or is it more of an organisational thing?
I also realise that this place has been very quiet for quite some time now so am going to start doing a bit more with it from now on. I'd hit the point where I was feeling that even though I was trying to seed it, it was still lacking engagement. So...back to seeding it but this time I have some clear directions in which I'd like to take things, based on technology issues that I'm currently interested in more and more.
One is admissions and progression and I'll soon post something on what a few of the JISC projects have been working on under the Cross Institutional Support for Lifelong Learning programme (although they may have finally shortened that title! ;) - all based on Open Source software too.
The other is mobile technology as I think this has such a big role to play in distance/online/work based learning. I've also started to realise just how big virtual worlds could get at some point. I've never been grabbed by the Second Life thing, not my cuppa. However, my eldest 2 sons: Jacob, 9 and Damon, 7, are already immersed in these places. First was
Disney's Club Penguin, there have been splashes in other things but now we have a new, longer term player in
Runescape. It won't be long before they're both moving through 'big school', with the technology getting better and faster...The Web is simply a part of their life, they look at like they do the TV, Playstation and far too many other things. But for now I only have time to focus on a few things...so I'll just keep one eye on it.